A Little More Open
I like to support open-source, but I also don’t like to publish crappy code (I’ve done that a lot) and I’m paranoid of losing out on a good idea by open-sourcing my projects. As a result, I tend to be a little secretive with what I’ve been working on. I’m trying to combat that at the same time I’m working on a new system for administrating my server and services.
Read More. Published: July 07, 2018.
Abandoning NextCloud.. For now
NextCloud worked okay for a while, but more recently has been bothering me. Also I’m not dead, and have been on a very busy vacation.
Read More. Published: June 08, 2018.
Privacy / Data Storage
GDPR-related information and stuffs.
Read More. Published: May 26, 2018.
Site Downtime / Cleaning My Domain
I’ve been working on a project at todo.b64.win (a simple task management application), and I have too much crap on my primary VPS. So today I’m hoping to move it all over to the new VPS.
Read More. Published: May 04, 2018.
For archival’s sake, this post is an old version of the gravity simulator that is my obsession in game development.
Read More. Published: March 30, 2018.
One of the big pushes towards me getting into programming properly has to do with a game concept that I’ve been calling ‘my obsession’ (or on my Gogs instance, just “obsession”). The core concept is imagine a 2D n-body physics version of Kerbal Space Program, but where there is more in-depth research and you design not only spacecraft, but the parts they are made from.
Read More. Published: March 25, 2018.